Compression
- Compression affects changes in volume of a
signal in real-time. When the volume exceeds the
threshold, compression begins.
- Ratio determines the amount of compression after the
threshold is exceeded. Example: If the threshold is 0dB,
the ratio is 2:1 and the incoming signal is 10dB then the
resulting signal will be 5dB. At a 4:1 ratio the result
would be 2.5db.
- Some compressors feature attack and release controls. The
attack time determines how long it takes to reach the
full ratio of compression after the threshold is
exceeded. Release time affects how long the effect will
last once the signal has dropped below the threshold.
- Limiting, or peak-limiting, contrasts to compression in
that the signal is never allowed to exceed the threshold.
It just stops at that volume, like a brick wall. Limiting
is useful for protecting sound systems from transient
peaks or for preventing "overs" in digital
recording but generally I avoid limiting unless I'm using
it as an effect similar to distortion.